multiplayer games ruined gaming for me

iDONTwannaBeME

iDONTwannaBeME

Sehnsucht
Aug 22, 2023
2,177
If it isnt multiplayer and competitive i cant enjoy it. Some exceptions are Path of Exile (kind of singleplayer if you play SSF, you just trade for items and progress your character by running maps) and Minecraft, but i cant play PoE anymore due to shit pc and Minecraft is fucking dead and im pushing 25, and tbh it isnt fun destroying kids that dont know how to play.

CS is the best game for me, i enjoy watching pro matches and i consider myself fairly decent ofc im not pro level but im not a scrub either.

TBH singleplayer games are too easy and it isnt the same as having people trying to outsmart you or beat you. AI is stupid still, maybe in the future it will be better and games will be able to simulate bots who actually counter your gameplay and react like humans but i doubt it will happen this century.

Its extremely rare to find an actual challenging game that is singleplayer, fun, and challenging. And by challenging i dont mean those shitty games that consider challenging killing/doing the same shit for 1000hrs, thats just tedious and it doesnt take skill.
 
MelaninQueen

MelaninQueen

African historian. BLM activist.
Feb 19, 2024
18,911
Online games are hypercompetitive nowadays (an interesting phenomena given many aspects of our Western societies are 'decaying' as we speak), that is why I prefer singleplayer over multiplayer mode. Why would you spend hours of your life just to keep getting killed non-stop by terminally online teenagers who're eons better than you, eh? (AKA good reaction times in most cases rather than good environment knowledge).
 
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iDONTwannaBeME

iDONTwannaBeME

Sehnsucht
Aug 22, 2023
2,177
Online games are hypercompetitive nowadays, that is why I prefer singleplayer over multiplayer mode. Why would you spend hours of your life just to keep getting killed non-stop by terminally online teenagers who're eons better than you (AKA good reaction times in most cases rather than good environment knowledge).
its too easy for me, idk im not trying to brag either but i find the best meta pretty fast and the challenge goes away.

I kinda miss being 12 and playing minecraft online killing people with my diamond sword with sharpness III and iron armor, it was more fun
 
F

FlorentLBelle

Banned
Apr 10, 2024
8,294
its too easy for me, idk im not trying to brag either but i find the best meta pretty fast and the challenge goes away.

I kinda miss being 12 and playing minecraft online killing people with my diamond sword with sharpness III and iron armor, it was more fun
Now you're 25, time moved too fast
 
MelaninQueen

MelaninQueen

African historian. BLM activist.
Feb 19, 2024
18,911
Its extremely rare to find an actual challenging game that is singleplayer, fun, and challenging.
That is your problem. I find roleplaying games enjoyable (especially if they're moddable ones like Elder Scrolls or even Fallout). LLM/SLMss will further improve RPG games as NPCs will be given more freedom of choice (thanks to our next token prediction SLMs) and better customized and completely random dialogue options for players. I believe Square Enix is already experimenting with SLMs on experimental sandboxes (more like tech demos), and so will follow many game studios soon enough.
 
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iDONTwannaBeME

iDONTwannaBeME

Sehnsucht
Aug 22, 2023
2,177
Why would you spend hours of your life just to keep getting killed non-stop by terminally online teenagers who're eons better than you, eh? (AKA good reaction times in most cases rather than good environment knowledge).
thats just a skill issue if you think that good players dont have "envinronment knowledge" if what you mean is good movement and understanding of the map. If you are good in CS for example, you can sometimes grasp how pros pre aim angles and move their crosshairs reacting to changes in the map in real time. Crosshair placement is another thing that really good players excel at, they have the maps so memorized that they place the crosshair in the best most efficient place in order to move it the least and react faster.
 
D

Deleted member 3220

Devil inside a human body
Apr 6, 2025
338
thats just a skill issue if you think that good players dont have "envinronment knowledge" if what you mean is good movement and understanding of the map. If you are good in CS for example, you can sometimes grasp how pros pre aim angles and move their crosshairs reacting to changes in the map in real time. Crosshair placement is another thing that really good players excel at, they have the maps so memorized that they place the crosshair in the best most efficient place in order to move it the least and react faster.
Memorizing some pieces of data isn't skilled anyway in most cases
What you describe here is honing your skill of movement and aim, committing the map itself to memory can be done by a newbie in a few minutes
 
iDONTwannaBeME

iDONTwannaBeME

Sehnsucht
Aug 22, 2023
2,177
That is your problem. I find roleplaying games enjoyable (especially if they're moddable ones like Elder Scrolls or even Fallout). LLM/SLMss will further improve RPG games as NPCs will be given more freedom of choice (thanks to our next token prediction SLMs) and better customized and completely random dialogue options for players. I believe Square Enix is already experimenting with SLMs on experimental sandboxes (more like tech demos), and so will follow many game studios soon enough.
I liked VTMB, but it isnt really hard. Its more of like reading a book because the combat is really easy. Thats one of the very few RPGS i liked, but that is because the story and atmosphere is excellent
 
iDONTwannaBeME

iDONTwannaBeME

Sehnsucht
Aug 22, 2023
2,177
Memorizing some pieces of data isn't skilled anyway in most cases
Its muscle memory, and yes it is skilled. Memory is a skill you can improve, but to reach pro levels you have to spend several thousand hours playing and then you have to apply it against people that are equally good and trying to outplay you.
 
D

Deleted member 3220

Devil inside a human body
Apr 6, 2025
338
and tbh it isnt fun destroying kids that dont know how to play.
Like you said here in multiplayer games your opponent can throw or simply not function at their best and this what makes singleplayer games potentially more challenging. Because the software is reliable, you can trust the game to provide the challenge that is required
 
Tabula Rasa

Tabula Rasa

blank slate
Aug 1, 2023
965
In regards to competitive games, most of the time it is abusing broken strategies in the meta. It's only the very skilled, top 1% of a game's player-base who can stay on top regardless of the meta, and that's still a very small segment of the total population. And it's not like those players won't use those broken strategies anyway to stay competitive.
 
iDONTwannaBeME

iDONTwannaBeME

Sehnsucht
Aug 22, 2023
2,177
In regards to competitive games, most of the time it is abusing broken strategies in the meta. It's only the very skilled, top 1% of a game's player-base who can stay on top regardless of the meta, and that's still a very small segment of the total population. And it's not like those players won't use those broken strategies anyway to stay competitive.
In CS there isnt any broken meta atm, there used to be unbalanced things but most have been patched a long time ago. It really is the perfect eSport, most teams win due to skill and strategic superiority, and strategies in CS cant be considered broken most of the time, unless you are abusing exploits or bugs like olofboost.
 
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